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Played Character Wulf Grofsmid

This character is actively played.

rimacutem

Dwarves are my Roman empire
Joined
Aug 1, 2019
Messages
214
Reaction score
292
Points
233
Character Information
  • Full Name: Wulf Eikinskjaldi Grofsmid
  • Heritage/culture: Dwarf/Regalian diaspora
  • Age: 65
  • Gender: Male
  • Religion: Fornoss - Eilirik
  • Occult: Mundane as dirt
  • Character Occupation: Lothar knight of Helbane chapter
Appearance Information
  • Eye Color: Grey
  • Skin Color: White
  • Hair: Raven black
  • Height: 152 cm
  • Body Type: Muscular
  • Armour - Wulf typically wears heavy armour forged in dwarven holds during the war against Dakkar, its thick plates of steel covered in runes of Dáuw, asking for fortune in combat, runes of Maevrid, asking for bravery in face of adversity, and runes of Halfvel, asking for protection against demons. His helmet has a bronze mask, constantly stuck in expression of cold rage, made to hide wearer's real emotion with expression most appropriate for settling grudges
  • Additional Features:
    • His body much wider than that of an Ailor due to dwarven anatomy.
    • His beard is short except for 2 beard braids that reach his chest

Skill Information
  • Hobbies and Talents: Wulf is a great chef, who worked as a chef in sewer bar Wraith. His speciality are burgers a-lá Grofsmid (Patty, cheese, red onion, scrambled egg
  • Mechanics: Dwarf racials, Helbane mechanic
  • Languages:
    • Common (Raised in Regalia)
    • Barrudh (Native)
    • Skodje (Learned during his mercenary jobs in north)
    • Daendoquin (Learned during his mercenary jobs on Daen)
    • Altalar (Learned during his mercenary jobs on Daen)

Proficiencies
  • Strength: 7
    • Weapon throw (Free pack)
    • Technique parry
    • Veteran anti-magi
    • Veteran banishment
    • Veteran tri-slash
    • Veteran solitude
    • Steady body
    • Veteran swiftstrike
  • Constitution: 6
    • Shield imact (Free)
    • Shield cover
    • Shield phalanx
    • Shield slam
    • Shield reversal
    • Breather
    • Iron will
  • Wisdom: 0
  • Dexterity: 1
    • Improvised attack
  • Faith: 1
    • Guided prayer
Languages:
Common (Raised in Regalia, accent distinctly from Regalian slums)
Barrudh (Native)
Skodje (Learned during his mercenary jobs in north)
Daendoquin (Learned during his mercenary jobs on Daen)
Altalar (Learned during his mercenary jobs on Daen)

Life story/Plot hooks
  • Wulf's clan's hold was lost 200 years ago to Dakkar, resulting to migration to Regalia, the city. His ancestors rest in city's Helbowen (If you desecrate their resting place I am asking for kill perms)
  • Having been raised in slums, he had first hand experience of abuses of power by mages and afflicted, which would result to him becoming Lothar eventually
  • Spent majority of his life as mercenary, mostly fighting in Daen. Was a military engineer in war against Sendrass Allar
  • Is a dwarven nationalist and deeply religious Eillirik
  • Takes honor, owing favors and grudges seriously
  • Rat burgers
Interesting notes so I dont forget

  • Wulf's mace is made of alloy of steel and Khazalitra, as he sought to gain benefits of Khazalitra while trying to avoid detriments of it, choosing to go only halfway
 
Last edited:
@rimacutem I just have a few formatting things I'd like done re-approval:
  • You can remove the direction sentence under Proficiencies
  • You can remove the Entire Abilities section. To make it fit the template format better, please move "Mundane as dirt" under appearance Information.
  • Languages directions can also be removed.
Everything else is sufficient, so please tag me when you remove some of the directions and move the mundane point
 
@rimacutem I just have a few formatting things I'd like done re-approval:
  • You can remove the direction sentence under Proficiencies
  • You can remove the Entire Abilities section. To make it fit the template format better, please move "Mundane as dirt" under appearance Information.
  • Languages directions can also be removed.
Everything else is sufficient, so please tag me when you remove some of the directions and move the mundane point

Done
 
@FireFan96 decided to change up proficiencies, removed linguistics in favor combat, replaced polearm pack with axe pack
 
@FireFan96 Decided to remove shortblades and multishielding, replacing it with husbandry and empire languages again
 
@Caelamus With the new updates I replaced diplomat and commander with leadership and dignitary packs. I also replaced backup pack with cover pack
 
@Caelamus Large update
Proficiencies got updated a lot
I maxed out height
Scrapped previous backstory, Wulf was always Blackmark in new interation
 
@Caelamus Apparently the Blackmark companies page I used for Wulf's backstory shouldn't have existed in the first place
So I completely had to rewrite it, making up new mercenary regiment
 
@Caelamus Due to dwarven ability update and misunderstanding of how pinning throw works, I made few changes to his abilities in blue