• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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Fishing is gone, it sent the economy to hell. Frankly, I agree with you on traits, but they're not sooooo bad after a while. Honestly, hyarroc is pretty similar to Daendroc. Mobs rarely drop stuff anymore, but the only mob drop you really ever need is gunpowder anyways. Crafting potions is there to 1. Remove the need for autobrewers/hoppers, as they were causing lag and 2. It was really just a pain in the ass for a lot of bigger pvp factions. I mean, I can't even guess at how much time I spent brewing when SunKiss had ~15 active pvpers.


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