• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Voting For Dynmap On New World

Should the New world get a dynmap?

  • Yes

    Votes: 22 59.5%
  • No

    Votes: 13 35.1%
  • Unsure

    Votes: 2 5.4%

  • Total voters
    37

Mojavens

The world cannot live without love.
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I think the new world should have a dynmap so that we are able to claim good spots and locate other player's bases.
 
I honestly changed my opinion on this matter recently. I don't care what is done i'll be happy either way.
 
I would support a dynmap in the new world, if it didn't have faction claims. Also, apparently dynmap causes server lag, which I'm not in favor of if we're trying to get better hit registration for PvP.