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  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Variaan

This character is actively played.

francisparadis

Life's a bitch and then you die, enjoy it.
Joined
Jul 22, 2018
Messages
8
Reaction score
10
Points
188
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  • || CHARACTER INFORMATION ||​
    • CHOSEN NAME | Variaan​
    • TITLES AND ALIASES |​
  • | The Apprentice (Teghem's)
  • | Frosty (Ebonlake's nickname for him) [Outdated]
  • | Var (Ebonlake's new nickname for him)
  • | Vari (Used by most people)
  • | Cepayahuitl (Used by Avril)
    • RACE | Bene Rexit Isldar
    • PARTICULARITY | Mortisphage Brood
    • PARTICULARITY | Fully Infected Mortisphage Shard Royal
    • AGE | 23
    • GENDER | Male
    • SEXUALITY | Bisexual
  • Relationship Status | Taken (Open)
    • OCCULT | Ordial Mage

  • || CORE CONCEPT ||​
    • RELIGION
      • | Overall Outlook | Variaan has a strong faith in his matron goddess Glacial, said faith has continuously been strengthened by his stay in the city and has become an integral part of his character. He's a proper monk of the Glacial March, following laws of non-violence and death avoidance.​
    • | IDENTITY |​
      • | Who was I? | Variaan was a young Isldar with little to no experience with the world, he however barely has any resemblance with the traditional view of Isldars, while not being overly cheery, he is definitely more lively than most of his kin and smiles without constraint, which he had always been reprimanded for.
      • | Who am I becoming ? | Variaan has a become a more stereotypical Isldar, smiling rarely and maintaining a neutral tone of voice and expression for those he meets. He is a skilled Ordial mage. Mercenary work is his bread and butter, he will almost never turn down a contract. He has been growing increasingly cold and clinical, with a tendency to overwork himself and disregard his limits. Now that he is a Mortisphage and has accepted total priesthood of his faith, he no longer works a mercenary but still bears the marks of the profession.​
  • || VISUAL INFORMATION ||​
      • | Oddities & Mutations | His right arm is covered in black metallic dragon scales, ordial scriptures present upon it and coming from it, climbing onto his cheek. He has a visible bulky line of sharp and protruding black metallic dragon scales over his spine. Due to being a Geist Brood, his right eye is a sickly green color, with a sclera that is black.​
      • | Previous Look| Variaan looks rather young, with a certain amount of innocence to him, his musculature is visible but nothing out of the ordinary for his kin, at a first glance he seems friendly, a little naive even. He has icy white hair, green irises with blue specks, indicative of his culture with no blemishes on his skin. Originally 6'0 but was still growing both in physique and height.
      • | Clothing Style | Variaan wears a black bodysuit under a dark green robe/shawl.​
      • | Current Look| Variaan has shed away any traces of the young elf he once was, his face has matured bearing a light beard. his body has also reached it's peak: with a large back and a towering stature, accompanied with very developed muscles.. In his undisguised appearance he bears all of his scars, tattooes and his missing cheek. His scales cover his right arm completely, starting to cover his left as well, the line of sharp scales starting from his nape down to his tailbone now has a tail attached to it, wyvern like in appearance.​
      • Done by Miiyrth, chalkxprince and MasqueOfMelody
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|| PROFICIENCY INFORMATION ||

| Points Left | 0 | Combat Style : 5/5

    • | 0 Strength. |
  • | 5 Constitution. |
  • » 3 Calvary: Calvary Charge, Calvary Ram, Calvary Buck, Calvary Summon (Free)
  • » 2 Training: Breather, Thick Hide
    • | 3 Intelligence. |
  • » 3 Tech: Tech Resist, Tech Exhaust, Tech Auto
    • | 0 Wisdom. |
    • | 0 Dexterity. |
    • | 5 Faith. |
  • » 5 Ritualism: Ritualist Slaughter, Ritualist Mirage, Ritualist Gale, Ritualist Surge, Ritualist Expulsion, Ritualist Stance (Free)
    • | 2 Magic. |
  • » 2 Arcane : Arcane Cleanse, Arcane Warp
|| LANGUAGE INFORMATION ||
  • | Native Language | Sulvaley
  • | Learned Languages| Common
    • | Fluent | Common, Sign Language
    • | Proficient | N/A
    • | Understands | Altalar, Ibeth, Natl

  • || ABILITY INFORMATION ||​
      • | Alignment | Ordial.​
      • | Occult | Shard Royal Mortisphage & Mage​
      • | Mechanics |
        • Isldar Mechanics
      • Isldar are natural-born Arctic survivalists who have spent centuries adapting to the cold of Ellador. Not only are they immune to the harm from frost or cold sources, but they do not suffer loss of vision or orientation during a blizzard or weather conditions. Isldar are not affected by Magical Weather Area Effects. Isldar can sing frost into the water, causing ice crystals to form that do not melt when exposed to heat.
      • Isldar hold power over the passage of life and death. If they are near a person who is about to die, they can either ensure that the soul passes into the afterlife and is not stolen by other entities or prevent it from even detaching from their body, thus turning that person into an Undead forcibly (keep in mind, doing either has moral weight and is judged by Religions). Additionally, Isldar can see the Soul Rivers, the natural pathways souls take to reach the afterlife, and can tell if a person has died if they know their true name.
      • Isldar who follow the Evolist Religion can use a Monster Transformation that turns them into a monster of flesh and bone that counts as a Disguise (but is an Evolism worshiping Isldar). Isldar who do not follow the Evolism Religion can put security incantations and prayers on their homes, making them naturally impervious from being spied upon, or broken into. With the OOC consent of other players, they can also use spy equipment to discover what is happening in their Rental Regions.
      • Isldar have natural suppressants in their own mind against interference and meddling from the outside. Even with OOC consent given, Isldar minds have stronger protection against any form of Mind Control. Their emotions are also not readable by those who can read and change emotions, unless they specifically let their mind be entered. Finally, Isldar minds also hold strong protections against the prying of Spirits. While they are not immune to a Spirit's influence, Spirits cannot easily detect their vices and ambitions to seduce them.
      • Starting Combat in a cold weather environment (with blocks of snow or ice present), Isldar gain +2 Attack Stat (breaking Cap up to 11) for every Attack Emote. This is limited to mountainous regions and Magical Ice Area Effects, but when the snow has blanketed Regalia during winter, this applies to the whole map for a 1-and-a-half-month period between November 15th and January 1st, but the bonus is halved to 1 instead of 2.
        • Shard Royal Mortiphage Mechanics
      • Shard Royal Mortisphages have cursed weapons with Shades in them. Any weapon they use for a period of time starts mutating with Ordial essence. Should anyone but them wield it, they become Shard Royal Mortisphages also. Additionally, they can summon and un-summon these weapons at will. Finally, they gain +2 Attack Stat (Breaking cap to 11) while attacking other Characters wielding Ranged Weapons.
      • Shard Royal Mortisphages if imprisoned, locked up, or chained down, can simply slip out of these chains or through blocked doors that contain them, and break free. This does not stop guards or prison wardens from attacking them should they try to break out. Additionally, while off-screen imprisoned by the Metropolitan, they can suave their way out of prison early so long as they are not in for High Law.
      • Shard Royal Mortisphages have extremely sharp eye sight and attention to detail. During Events when interacting with puzzles, mechanical objects, or otherwise objects where perception or observation of moving or static parts is important, Shard Royal Mortisphage players may request additional input from Event DM's in Private Message that their Character might observe.
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    • | Trained Priest |
  • » Variaan is a trained priest of Raaval, a follower of the Glacial March, he can ordain marriages, lead choirs, read and write scripture, knows the religion's rites and rituals. Before fighting or when approaching hardship in any form he will pray to his matron goddess, he will also never take a life, only using a ceremonial knife blessed with the Glacial March to put murderers and dangerous people to rest.
    • | Experienced Mercenary |
  • » Variaan trained as a mercenary when he first arrived in Regalia under the tutelage of Teghem, whom he respects. Since then he has experienced much of what the life had to offer, ambushes, betrayal and other unsavoury parts of the profession. His scars, although hidden under his clothes, are proof that he has survived through thick and thin.
    • | Smoker | (Inactive)
    • | Wyvern Lancer |
  • » Variaan has returned to the city accompanied by his wyvern, whom he rides with expertise and skill. Now mainly using his family's heirloom, a spear, he could be considered a lancer with considerable skill, proficient in spear techniques, combat and tactics.
 
Last edited:
Small retcon, due to Glacial Godborns being scrubbed clean off the face of the wiki, Variaan has always been a Geist brood.
 
Big Retcon, Variaan never was a Necrotechnician, his armor is biological and always has been, but still is and always has been VERY ordial.