• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Unicode Dwarf Rune Translator

MokeDuck

Hail the duckfather!
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I spent all afternoon and this morning trying to get this to work. I'm no programmer but this thing should allow you to enter text, then allow you to copy-and-paste the dwarf rune version. Its based on Angerthas Moria. I used the khan academy editor thing so it should work fine on there, but I'm no expert and I don't have any real code editors or anything.
HTML:
<!DOCTYPE html>
<html>
<script>
function update() {
    var str = document.getElementById("input").value
    var res01 = str.replace(/a/g, "ᚢ");
    var res02 = res01.replace(/b/g, "ᚱ");
    var res03 = res02.replace(/c|k/g, "ᚴ");
    var res04 = res03.replace(/d/g, "ᚫ");
    var res05 = res04.replace(/e/g, "ᚺ");
    var res06 = res05.replace(/f/g, "ᛩ");
    var res07 = res06.replace(/g/g, "ᚠ");
    var res08 = res07.replace(/h/g, "ᛣ");
    var res09 = res08.replace(/i/g, "ᛁ");
    var res10 = res09.replace(/j/g, "ᛕ");
    var res11 = res10.replace(/l/g, "ᛅ");
    var res12 = res11.replace(/m/g, "ᛒ");
    var res13 = res12.replace(/n/g, "ᛘ");
    var res14 = res13.replace(/o/g, "Λ");
    var res15 = res14.replace(/p/g, "ᚹ");
    var res16 = res15.replace(/q/g, "ᚴᛜ");
    var res17 = res16.replace(/r/g, "ᛏ");
    var res18 = res17.replace(/s/g, ">");
    var res19 = res18.replace(/t/g, "ᛚ");
    var res20 = res19.replace(/u/g, "ᛟ");
    var res21 = res20.replace(/v/g, "Я");
    var res22 = res21.replace(/w/g, "ᛜ");
    var res23 = res22.replace(/x/g, "ᚴ>");
    var res24 = res23.replace(/y/g, "ᛋ");
    var res25 = res24.replace(/z/g, ">");
    
    document.getElementById("output").innerHTML = res25;
}
</script>
<body>
<input id='input' type='text' oninput='update()'>
<BR>
<span id='output'></span>



</body>
</html>
 
@Winterless If u wanna use this or even use your Tolkien expertise to correct anything or suggest improvements you are more than welcome to.
Not much I can suggest really, Tolkien's Dwarvish was kept deliberately obfuscated and hidden, in-lore because it was a thing where ONLY Dwarves knew the Dwarvish language and thus no character in the books ever gave a detailed explanation on how the language worked (alphabet etc.), including Tolkien himself in the Appendices. Why he did this outside of lore, I don't know, probably because he put his entire language expertise into Sindarin and the other languages, and he had a track record of having dozens of stories and concepts that he never finished or expanded upon.

Still, pretty neat HTML you got there. I stopped learning HTML after 10th grade but eh
 
Not much I can suggest really, Tolkien's Dwarvish was kept deliberately obfuscated and hidden, in-lore because it was a thing where ONLY Dwarves knew the Dwarvish language and thus no character in the books ever gave a detailed explanation on how the language worked (alphabet etc.), including Tolkien himself in the Appendices. Why he did this outside of lore, I don't know, probably because he put his entire language expertise into Sindarin and the other languages, and he had a track record of having dozens of stories and concepts that he never finished or expanded upon.

Still, pretty neat HTML you got there. I stopped learning HTML after 10th grade but eh
No, angerthas more isn't a language its a writing
 
in that case, you're spot on

alphabet is good
I need to try to add the CH, TH and SH runes among other things, although someone is helping me improve the code. its really hard to find good unicode characters though because a lot or Cirth characters aren't in unicode or only similar ones are, like with the backwards R