MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.
Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.
Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.
This isn't hate just general disagreement.
๖ۣۜFirst off, not hate, just disagreement,
๖ۣۜSecond off, your edit just made that argument worse. Now you plan to remove it altogether? That really ruins some of the interesting part of PVP. Plus, think about it, if you realistically fight and train for about a month, equal to about 6 hours in MC time or something, idk, you would eventually become pretty damn good at finding weak spots, and taking someone's weapon very quickly, or working to keep your weapon in hand.
๖ۣۜNow, when a layer of skin on your body tears, it obviously would grow back later on as it normally should. Once that happens, the skin sometimes is actually stronger than before, and the older skin that still is there can also act as a buffer. Basically, you form a thick skin, again, almost like a thick leather, upon your hands or the constantly wounded area, making it able to withstand more and longer. The same thing happens when you get a scar, actually:
If you get a scar on things like joints, you'll actually note that it could actually be harder to move that joint. This is not only because it healed whilst it was within a closed state, but also because it is building more resistance against what would normally tear or kill it, example of resisting the stretching of it.
I still disagree with this. Even though what I said above may make it not seem like so, I still believe that PvPers should still be able to Disarm other players, just not those who have worked very, very hard to level up their Unarmed skill, and get the 100% iron grip bonus. If Disarm and Iron Grip is taken away, Unarmed fighting will pretty much be obsolete.EDIT: After hearing some of you, I think it would be better to just remove disarming all together because it basically makes battles depending on a number, your Unarmed skill and the number of hours on your hands.
Either this our lower the level it caps at. The main point is that it's not realistic that a guy fighting a warrior using his bear hands AND WINNING just doesnt make very much sense. Unless your Chuck Norris.
Ok, I'm going to be honest here, this is flat out ridiculous. The people with the hardest skin in medieval ages were probably women who sewed a lot. There is no way that callused skin would become anything close to leather or anything useful and your better off wrapping a cloth around your hand than is. In fact a cloth may actually prevent you from getting cut by another person's armor and you would only have hurt/broken fist. Improvement!![]()
What are you talking about? Newbies who first log onto the server start off with enough money to buy decent battle gear.Oh great now everyone can run around with OP weapons and the other people with no weapons won't stand a chance...
Oh great now everyone can run around with OP weapons and the other people with no weapons won't stand a chance...
Oh ok, so now it seems like you're suggesting that Unarmed be removed altogether. I mean, first you just want Iron Grip to be nerfed, then you wanted Iron Grip and Disarm to be removed altogether, and now this. I bet that next, you'll want MCmmo to be removed completely.In Mideval Times, most like-minded people didnt prefer thier bare-hands to a sharp sword, so yeah, your bear hands should be how you say "obsolete".
This makes lite sense to me simply because you mention the word "realistically". You say it is realistic that a guy using his bare hands can disarm someone wielding a sword? Because I can assure you that "realistically" that guy with the sword would f***in' chop that dude's head off! I mean we could always go with your realistic thinking that since the unarmed guy knows where to hit te swordsman he'll just make the swordsman drop his sword and go "WOOOPS Butter fingers again". Even dumber is that you go into how skin can become leather-strong through scars and damage? I have a huge ass scar from surgery on the back of my leg and it's soft as hell. I really do not get your logic whatsoever.
๖ۣۜWell, never said it still wouldn't be shitty. You do have a great point though, it certainly wouldn't do crap about sword and such.
Sorry, writing this whilst I am tired isn't my best idea. xD
๖ۣۜAnd, also, I did state it can form to be LIKE a sort of leather, but I didn't state it would be exact. It would certainly be a lot closer to it than the skin before-hand.
๖ۣۜHowever, if you do train to fight for long enough with your bare-hands, you eventually COULD gain the skills to best someone with a blade, you would have to be extremely well trained. However, against armour, yeah, you're useless.