• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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I hate '…'. And I think you should to. Here's why:


It is a disgusting, lazy literary element that is constantly misused. Most often, the three dots indicate an unfinished thought or lingering assumption that is supposed to be picked up on the reader.

"You could go check the back of the tavern…".

See, it seems like a suggestion. Its good like this; there's no other way to put it. It should only be used in this form.  So whenever I see someone type '…' in roleplay, I feel as though it is a waste of a great way to enhance the atmosphere of your dialogue. 


So next time your character is stunned, or simply disappointed (Like I am whenever I see you type '…' as a replacement for silence), remember that you have options!


Character looks up from his cup, a look of sheer disbelief glaring out from his glazed eyes.


Character's jaw drops open in shock.


Character sighs, her disappointment made clear without so much as a word.


You can convey emotion and posture easily by making one new sentence, and aid others in establishing a heated conversation! So stop with the '…'! You can do much better, I bet you. In fact, I'll give you a few emotions and possible replacements for '…' below:


Deadpan: 

Character ceases any expression, staring dolefully at the jester's awful pun.


Glaring: 

Character's face twists into one of disdain, as he spots a common '…' user enter the tavern.


Anger: 

Character silently appears to boil with fury. 


Peeved: 

Character stops grinning, the actions of his peer irritating him greatly.


Confusion: 

Character's brow scrunches into an expression of doubt.


A simple pause:

Character stops speaking, to let the weight of her words sink into all that listened.