• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Skirma

This character is actively played.
  • Full Name:Skirma Ranswork
  • Heritage / Culture:Lanlath Starborn under the Star of Detachment
  • Age: 18
  • Gender / Pronouns: Female|She/Her
  • Religion:Unchosen
  • Occult:Justice Arkenborn
  • Character Occupation:
Appearance Information
  • Eye Color:yellow
  • Skin Color:White
  • Hair:Blond
  • Height:5'10
  • Body Type:Slim
  • Additional Features:Wears a hand-made Suite that Is a bit too big For her
Skill Information
  • Hobbies and Talents:Sewing, Writing and documentation

  • Mechanics:
  • Justice Arkenborn can designate one "Sinner," gaining +1 Attack Stat (breaks cap up to 11) when attacking that person only, but, if this is used unjustly, the Arkenborn may lose Mechanics.
  • Lanlath can, once per day, make use of the Magical Variant of the Sealing Pack from Adapt Point Buy. Point-Buying the Pack, or gaining it for free, disables this Mechanic.
  • Justice Arkenborn can see backwards in time (coordinate with other players to tell their past).
  • Lanlath cannot use God Magic. However, Lanlath can Dimension Align to Lathan Magic, which is extradimensional like Void/Exist/Ordial, and unique to the Lanlath.
  • Lanlath can see things from incredibly far away if they focus, able to spot an eagle landing a kilometer away or a coin being flipped across a town. Ask DM for Event use.

  • Languages:Common and Zahram (I wanna flex my arabic)
Backstory/Plothooks:
Skirma Ranswork, a young Lanlith, was discovered by a man named Winder Ranswork, wandering alone in the forest. Her glowing eyes fixed on him, and despite her mysterious origins, Winder was moved by pity for the child. Recognizing her vulnerability, he took her in and raised her as his own, though he kept the secret of her unique genetics hidden until he felt she was ready to understand. Sadly, that day never came. When a wild beast attacked them, Winder, weakened by age, was unable to defend himself as he once could. He fell to the creature, leaving Skirma orphaned once more.

Although Skirma knew Winder wasn't her biological parent, she took his last name as a way to honor him and keep his memory alive. From an early age, she was a curious and energetic child, often exploring the forest on her own. Through these adventures, she grew attuned to nature's rhythms and developed a deep connection to the Exist Alignment. Eventually, her desire to learn more about the world—and perhaps uncover the truth about her origins—led her to the city of Rugalia, where she hoped to find answers about her birth parents and why she had been abandoned in the forest so many years ago.


Combat Proficiencies and Abilities
Attack Stat: Magic 7
Defense Stat: Magic 5
[14/14 points spent]
Proficiency Points:
  • Strength: 0
  • Constitution: 0
  • Intelligence: 0
  • Wisdom: 0
  • Dexterity: 0
  • Faith: 0
  • Magic: 14
    • Magic Bolts Pack
    • Magic Snare Pack
    • Magic Resist Pack
    • Magic Cleanse Pack
    • Magic Bolster Pack
    • Magic Barrier Pack
    • Mindcontrol Pack
    • Sealing Pack
    • Oceanic Pack
    • Magic Revive Pack
    • Shapeshift Pack
    • Wardrobe Pack
    • Safeguard Pack
    • Mimicry Pack
(if i messed anything up pls tell me)
 
Last edited:


Write your reply...