• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Rovan

This character is actively played.

NarfTheGoat

Wizard_Of_Narf
Joined
Nov 11, 2014
Messages
22
Reaction score
22
Points
438
Character Information
  • Full Name: Rovan
  • Heritage / Culture: Remet Asha
  • Age: 27
  • Gender / Pronouns: Male, He/Him
  • Religion: N/A
  • Occult: N/A
  • Character Occupation: Merchant, dock worker, orchard harvester.
Appearance Information
  • Eye Color: Blue
  • Skin Color:
  • Hair: Black/grey fur
  • Height: 7ft
  • Body Type: Large, muscular
  • Additional Features: A large fluffy bear man, most often has a deadpan expression, but is overall quite friendly.
Skill Information
  • Hobbies and Talents: Basic crafting, drawing, medicine, haggling
  • Mechanics:
  • Remet Asha can control a special substance called Living Metal, which is a solid Metal that becomes liquid by their thought and imagination, and can be reshaped to whatever they can imagine, and telekinetically moved around.
  • Remet Asha have perfect night vision, capable of seeing in dark and low-light environments without needing external lights. Additionally, their claws when struck together create flint and steel like sparks that light up.
  • Remet Asha have a natural bodily reaction to non-combat Magic in their proximity. This can for example cause the fur in their neck to stand upright. It can also be used to warn of a magical presence before it is spotted.
  • Remet Asha have a heightened sense of smell, sight, and hearing out of Combat. This is fairly flexible and should be discussed with people in a scene in terms of what advantages this may give an Asha in varying scenarios.
  • Remet Asha either through a combination of excellent acrobatics, or shock-dampening limbs, or using their claws to slide down buildings, never take damage when falling from heights, so long as this fall is below 50 Blocks.
  • Languages: Skodje, Ibeth, Common, CSL
Backstory/Plothooks

Combat Proficiencies and Abilities

Attack Stat: Wis 17
Defense Stat: Con 15
[14/14 points spent]
Proficiency Points:
  • Strength:7
    • Wounded Ego
    • Steady Body
    • Weapon Throw(free)
    • Technique Parry
    • Concussive Blow
    • Chaining Throw
    • Knockback Sweep
    • Diving Tackle
  • Constitution:6
    • Shielding Point Buy
      • Shield Cover
      • Shield Rumble
      • Shield Slam
    • Training Point Buy
      • Interception
      • Thick Hide
      • Iron Will
  • Magic:0
  • Wisdom:
  • Intelligence:0
  • Faith: 0
  • Charisma: 2
    • Undisclosed Presence
    • Sanctioned Presence
 
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