• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Work in Progress Ridhin

This sheet is a work in progress and should not be considered accurate or used actively in roleplay.
Joined
May 5, 2025
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Character Creator:
  • Full name: Ridhi
  • Dragon heart Name: The donner of Masks
  • Heritage/Culture: Vadyalocaï Suvial / DragonBorn Aerunthar
  • Age: 18
  • Gender: meh
  • Religion: Can't remember
  • Occult....
  • Character Occupation: jobless for now
Appearance Information
  • Eyecolor: Goldish
  • Skin color: brown
  • Hair: Black
  • Height: 5.6
  • Additional features: has long ears (these ears go outside ways and can flick like a cats), golden horns, spines, and a tail with a tuff
  • Body type: muscle skinny
Skill Information:
  • Hobbies and talents: Scavenging and spying/acting
  • Mechanics:
    • Suvial gain +1 Main Combat Stat when attacking a Character with Theurgy Point Buy Abilities, which can break Cap up to 11.
    • Suvial can gain additional Event insight into past Battles or Wars or Conflicts, related to Progressions or History related Events.
    • Suvial are never punished by their Gods or their society for using Dimension Alignment out of their norm (Exist), even as God Mages.
    • Suvial are never punished by their Gods or their society for the use of Sinistral Magic variants, even in the use of God Magic.
    • Suvial are exceptionally proficient at controlling Spirits, allowing them a range of mechanical functions to do with Spirits (see Karamatology below).
    • Dragonkin can control elements that are closely associated with their Dragonfall. Dijara Dragonkin can control sand and sunlight. Dramarys Dragonkin can control snow/ice and starlight. Aerun Dragonfall can control silver/gold and crystals. Velkaryn Dragonfall can control shadows/darkness and the wind. Control can be defined as moving around, shaping into objects, summoning, extinguishing/radiating, and more.
    • Dragonkin are closely aligned to Dragon Magic. Being made of pure life, they live extended lifespans beyond what is normal. The Immortal War has hardened Dragonkin against Mystech, causing them to take -1 HP Damage (instead of -2 HP) from Attack Emotes. However, they are threatened by beings of pure death. If a Character that has Ordial Alignment would do -2 HP Damage, they do -3 HP Damage instead.
  • Languages: Agasi, Common
  • Backstory:
Ridhi was born to a dragonkin mother and a Suvial father in the hopes of creating a perfect child. Instead, they received a kid who liked to participate in all sorts of tomfoolery with a personality the exact opposite of an average Suvial being childlike when uncomfortable then becoming the pariah of a war commander when comfortable. Because of this despite being ridiculed for their behavior by their entire village Ridhi was still heavily respected for their smarts and combat skills.

One day maybe from boredom or just curiosity Ridhi decided to set sail and leave home to explore the world. Don't ask them the exact reason though because they have really bad memory and probably won't remember

Ridhi's dragon heart name represents their ability to easily change personalities and emotions to benefit from a situation.

Ridhi has really bad memory like really bad, but for some reason can remember combat motions and military plans in the blink of an eye. Though because of this memory their so good at acting they even convince themself.

  • Combat
Weapon: They can use their dragon kin power to control the gold on their wrists combined with the Suvial fire magic they know to create a pair of golden heated (may leave target with a burn or two) gauntlets.
Attack: 7
Defense: 4
Proficiency points:
  • Strength: 3
    • Name: Pure gold: this is Ridhin's strongest attack it, they heat up their gauntlets as hot as they can to hit a barrage of burning punches. Though they cannot do it for very long as it may cause self-injury or even the gauntlets to melt.
  • Constitution: 1
    • Name:
  • Intelligence: 2
    • Name: Puppeteer: despite their looks Ridhi is actually very smart so much so they can solve problems and come up with plans in an instant
  • Wisdom: 1
    • Name:
  • Dexterity: 2
    • Name: Fanged speed - because of their dragonkin heritage Ridhin's legs can help with gaining immense amounts of speed.
  • Faith: 1
    • Name:
  • Magic: 1
    • Name:
  • Charisma: 3
    • Name: Play the fool - Ridhi can being very convincing when trying to get what they want so convincing that they can convince themself that a lie is a truth as well. So, you may have to correct them after use sometimes.