• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Regalia And Surrounding Islands

MonMarty

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The first image of Regalia and the surrounding Islands.



Some of the islands are placeholders for quest islands. The big font Islands are all duchies, and the smaller font isles are independant counties under the Empire. These islands represent the core of the Regalian Empire. Any of these islands may be used in character introductions as places of origins. The Northern Islands are farmer islands, hosting smaller towns and large orchards and farmlands. The middle islands are urban centres, hosting larger cities. The eastern shoreline hosts smaller fishing towns and popular noble and scholar retreats, while the southern islands harbor the mines, logging camps, and other industrial centres.

World maps of the other continents in relation will follow in due time.
 
(( Just a quick question MonMarty But should some noble's be like dukes / duchess, earls etc, So the Regelian Nobilty, in command of these islands? Or dont you think that's a good idea? ))
 
(( Just a quick question MonMarty But should some noble's be like dukes / duchess, earls etc, So the Regelian Nobilty, in command of these islands? Or dont you think that's a good idea? ))


They are, the larger islands are already owned, but the smaller fonts are reserved for new nobility.
 
Eh, if we're fallen nobility can we say we had holdings/estates in one of the fishing islands or something (but of course we lost it all now)? Just to keep our backstories relevant
 
Is there a listing of which islands pertain to which nobility that I can update to the reference guide for nobles and their main focus? For example, a lumber based isle for the sangiovese, etc? Figure it'd help get an idea of the climate and the like say compared to a mining isle- and express player to character interest in certain noble families over others.
 
The first image of Regalia and the surrounding Islands.



Some of the islands are placeholders for quest islands. The big font Islands are all duchies, and the smaller font isles are independant counties under the Empire. These islands represent the core of the Regalian Empire. Any of these islands may be used in character introductions as places of origins. The Northern Islands are farmer islands, hosting smaller towns and large orchards and farmlands. The middle islands are urban centres, hosting larger cities. The eastern shoreline hosts smaller fishing towns and popular noble and scholar retreats, while the southern islands harbor the mines, logging camps, and other industrial centres.

World maps of the other continents in relation will follow in due time.

DEAR GOD, THANK YOU!!! And I see that you are a fan of Canada MonMarty, well done!