Pov: You Are A Voice In Sokolov's Head

==> FAUST: Maybe you should practice your weapon a bit more.
 
==> FAUST: Stop thinking about your friends and trying to be happy. Think about your enemies, instead. Get mad.
 
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Well, you're not a terrorist. You haven't bombed anything-- but your group has. Does that mean you're a terrorist by association? What makes someone a terrorist- shooting someone? Stabbing a captain in the side? Kneecapping a commander? You didn't consider either situation bad, just so happens it's against the law, really. But you're not a terrorist. You're a Darkwald. This is your job.

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.. Can you really consider yourself a Darkwald at this point? With all you've done, support? For all that you'd offended? You don't even know the woman who screamed it, but you've squandered half the vow you've taken as a squire. Even now, you stand by Cal's side. Spirit, no, you're barely a Darkwald anymore. You're shocked no one's tried to slay you from Tirgunn.

You really do not want to be tossed into Tirgunn. Oh no.

==> FAUST: Hang in there, things like this can't last forever..

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.. You do hope that, don't you?

There is a light at the end of a tunnel, but the journey there always seem to wind further than you want.
 
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==> FAUST: think about your ex-fiancé, how happy you were with them, and whether or not you can- or want to- repair what's been damaged . . .
 
==> FAUST: Maybe you should practice your weapon a bit more.
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That's a good idea, actually.
 
==> FAUST: While practicing with your weapon, remind yourself of what horrors you have faced in the past. Reflect on what you have fought, and what marks your foes have left behind on you.
 
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==> FAUST: Stop thinking about your friends and trying to be happy. Think about your enemies, instead. Get mad.

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You're right, strange discombobulated voice in your head. It's best that you focus upon your enemies, on the cause that will trample them over. Imaging the utter bloodshed and gore spilling from their bodies already works to ease you! Even if slightly. Grass crunches beneath your heel as you head towards the training area.

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Light bounces against an old battered plank with some rotting paper attached to it. There's something written upon it in ink. Your sights turn to meet it.

==> FAUST: What would they think of you now?
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You don't know.

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You just hope they'd be happy.
 
==> FAUST: Become Leufred.
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You've nary a thought as to what could be going through your old commander's head, but if there is anyone who could pull you out of your depressive state, it's his charisma. Perhaps..

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Perhaps if you were able to channel that progressive energy into yourself, you could find something to do rather than wallow around a campfire for several hours. Yes. That sounds splendid. However, you can't simply just stand on a rock and proclaim his eminence, no, you need something to manifest it.
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You monologue to yourself.
Your name is LEUFRED DU BRIERUST. You are the LEGITIMIZED BASTARD HEIR to a GREAT HOUSE THAT MAKES WINE. You are GREAT and LEADER-LIKE, and COMMENDABLE IN VIRTUES. Even despite your damnable flaws that INCLUDE SEVERAL THINGS HAPPENING IN YOUR CHARTER, you are still a man to look up to.

... You miss your commander. You don't know what else he'd say.
 
==> FAUST: It's that weird crow from before. Let's try and shoot it.

( reposted to make the comic pages my post was in the middle of more fluid! <: )
 
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==> LEUFRED: Remember that your house makes whiskey, not wine, damn it. The only person who wi- er, excuse me- whines around here is you.
 
==> FAUST: I wonder if Cal is safe, or if I failed to keep her safe because I took off to a forest to hide , , , Dreadful.