• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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DrFong is almost exactly like one of my art teachers... .___.

Anyways, I might as well send a suggestion, A little shadow to the character can be the quite a difference. Reflections can help too, and I suppose this is aimed for if you draw something by water, or if there is a "light" in the art {For example, a drawing of a person in the sun}. It can definitely tone up realism. You can use shadow in many sections of art, however reflection isn't needed to be used as often. Be careful when using shadows too, as using it too much could end up just making a dark stain where your character used to be. Be sure to go lightly where there isn't shine or "light" on the character and objects.


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