• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Mortimer Koralov

This character is actively played.

vulnyacura

typomancer
Media
Joined
Dec 25, 2023
Messages
38
Reaction score
110
Points
63
Location
the typosphere
WIP!

Name: Mortimer Koralov
Gender: He/They (AFAB)
[ Koralov doesn't know his first name, and instead began accidentally using the name of his late mentor as his first name.]
Occult: Mageborn, Fornoss, Halfvel Godborn
Languages: Common, Kriv, Cesky

Plothook/Background: Koralov was born to the mage-repressive state of Krainivaya, and was shuffled by the local Sudhennya to an orphanage, likely to be passed along as a penitent or worse. At the age of 12, Koralov had escaped and made his way to the Zemev lands, following advice that the local language was mutually intelligible. This wasn't the case, and Koralov found himself alone on a prairie with nothing but the clothes on his back. He was taken in by a shepherd, a Fornoss faithful who resided on a sheep farm. Mortimer, the mentor, taught Koralov how to harness his inate magic and taught him the religion of Fornoss, as he had only been introduced to Unionism within Krainivayan lands. Mortimer, the mentor, disappeared in questionable circumstances, and the local townspeople began casting their gaze upon Koralov, and referring to him as his late mentor's name.


Proficiencies
FAITH 7
- Shaman Stance (Free)
- Shaman Aura
- Shaman Pounce
- Shaman Ancestor
- Shaman Fury
- Shaman Darkness
- Shaman Brutality
- Shaman Earth

MAGIC 7
- Magic Bolts
- Magic Snare
- Magic Smog
- Magic Disengage
- Magic Barrier
- Magic Warp
- Magic Revive

 
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