• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Mori

This character is actively played.

✧ ─── ⋅𓍊𓋼𓍊⋅ ─── ✧

' ' Fungi are the interface between life and death ' '
MORI VIROSA
  • Full Name: Mori Virosa
  • Heritage / Culture: Ephemer Homunculi, Mystech
  • Age: A couple of weeks old. Physically around 18-20
  • Gender / Pronouns: They / she / it
  • Religion: ??
  • Occult: Ordial
Appearance Information
  • Eye Color: Mori's eyes are a glowing, pale red with a slit through the middle of them, reminiscent to a goat iris. Their sclera is a faint pink that also glows.
  • Skin Color: An unhealthy white, extreme redness around the eyes + joints
  • Hair: Long, curly white that transitions to a pink. Their hair is silky and ethereal,
  • Height: 5'5
  • Additional Features: It has a prominent mushroom cap like growth from the top of its head that, at a first glance. May appear like a wide brimmed hat. However it is organic. They're based of a Destroying Angels mushroom. Though she may not admit to that. Saying their design is an Agaricus instead.
    Their entire body faintly glows, giving them a divine look.
Skill Information
  • Mechanics:
  • Ephemer Mechanic I: The Ephemer Homunculi gain the Shapeshift Pack Magical Variant for free. However, they cannot acquire Heritage Traits, and only Disguise while looking "Normal".
    Ephemer Mechanic II: The Ephemer Homunculi gain the Mimicry Pack Magical Variant for free. Additionally if someone uses an Event-related Mechanic near them, they can duplicate it once per day.
    Ephemer Mechanic III: The Ephemer Homunculi cannot be killed, if their body is destroyed, even a single drop of blood will re-manifest their body within an hour. They also regain lost limbs in matters of seconds.
    Ephemer Mechanic IV: The Ephemer Homunculi can breathe underwater without any Abilities, and can also see perfectly underwater without it blurring their vision, allowing them to stay submerged indefinitely.
    Ephemer Mechanic V: The Ephemer Homunculi are immune to anything that would read/alter their emotions or conscience, and cannot have their body forcibly altered by Magic or have Mutations forced upon them.

  • [*]Languages: Common
    [*]
Backstory/Plothooks
(WILL ADD MORE LATER)

Combat Proficiencies and Abilities
Attack Stat: 17

Defense Stat: 15
Proficiency Points:

Strength: 1
[Steady Body]
Constitution: 0

Intelligence: 0

Wisdom: 1
[Technique Parry]
Dexterity: 0

Faith: 0

Magic: 12 [True Mage]
[Magic Revive]
[Magic Shove]
[Magic Bolts]
[Magic Shove]
[Magic Warp]
[Magic Smog]
[Magic Bolster]
[Magic Revenge]
[Magic Cleanse]
[Magic Resist]
[Magic Reduce]
[Magic Barrier]




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