• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Make Becoming A Vampire More Difficult.

This suggestion has been archived / closed and can no longer be voted on.
Status
Not open for further replies.

Zythrone

Chief of Regulus
Joined
Jan 3, 2013
Messages
109
Reaction score
51
Points
0
Age
33
Location
Adelaide, SA
By taking out the ability to be willingly infected.

Leaving only the altar or accidental infection in combat.

The amount of noob vampires is ridiculous.
 
This suggestion has been closed. Votes are no longer accepted.
Me Gusta! That is to say, where in any form of existing vampire lore do vampires offer their infection? Though massivecraft is separate yes.
 
Status
Not open for further replies.