• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Reply to thread

For those who feel like fluctuation is a problem, please remember that times change, and the needs of the community change. It is our job to address the needs of the community, not appeal to an unrealistic standard of a perfect system that can never be achieved. It feels like we're backtracking on Trustee to an older permission system, and while that is strictly true, it also needs to be observed that the Trustee System was /not/ a failure, it worked very well for the needs it was made for at the time, but that the current needs no longer align.