• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Kahsat-narr

This character is actively played.
Joined
Jul 15, 2024
Messages
1
Reaction score
0
Points
6
Character Information

  • Full Name: Kahsat-Narr

  • Heritage / Culture: Remet Asha/Neferu

  • Age: 20

  • Gender / Pronouns: She/Her

  • Religion: Blood Covenant

  • Occult: Ordial Mage

  • Character Occupation:
Appearance Information:

  • Eye Color: Yellow iris and black pupil

  • Skin Color: Calico cat fur

  • Hair: Black and orange fur

  • Height: 5'5

  • Body Type: Slim

  • Additional Features: –
Skill Information:

  • Hobbies and Talents: Alchemy and Medical Hobby, Magical Talent

  • Mechanics:

    • Can control a special substance called Living Metal, which is a solid Metal that becomes liquid by their thought and imagination, and can be reshaped to whatever they can imagine, and telekinetically moved around.

    • have perfect night vision, capable of seeing in dark and low-light environments without needing external lights. Additionally, their claws when struck together create flint and steel like sparks that light up.

    • have a natural bodily reaction to non-combat Magic in their proximity. This can for example cause the fur in their neck to stand upright. It can also be used to warn of a magical presence before it is spotted.

    • have a heightened sense of smell, sight, and hearing out of Combat. This is fairly flexible and should be discussed with people in a scene in terms of what advantages this may give an Asha in varying scenarios.

    • either through a combination of excellent acrobatics, or shock-dampening limbs, or using their claws to slide down buildings, never take damage when falling from heights, so long as this fall is below 50 Blocks.
  • Languages: Common, Sign, Ibeth.

Combat Proficiencies and Abilities

Attack Stat: 6

Defense Stat: 3

[14/14 points spent]

Proficiency Points:

  • Strength: 0

    • [Ability Name]
  • Constitution: 0

    • [Ability Name]
  • Intelligence: 2

    • [Wardrobe Pack (Adapt Point Buy) (Magical Variant)]

    • [Oceanic Pack (Adapt Point Buy) (Magical Variant)]

    • [Mindcontrol Pack (Adapt Point Buy)(Magical Variant)(Asha)]

    • [Hook Shot Pack]
  • Wisdom: 2

    • [Medical Buff]

    • [Medical Canteen]
  • Dexterity: 1

    • [Escape Artist (Asha)]

    • Fleet Footed
  • Faith: 0

    • [Ability Name]
  • Magic: 9

    • [Magic Bolts]

    • [Magic Snare]

    • [Magic Curse]

    • [Magic Revenge]

    • [Magic Warp]

    • [Magic Bolster]

    • [Magic Cleanse] Kahsat-Narr.webp
 


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