• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Isaveyl’ia Mancel of Neylaria

This character is actively played.

Character Information

  • Full Name: Isaveyl'ia Mancel of Neylaria
  • Heritage / Culture: Freefolk / Selvath
  • Age: 19
  • Gender / Pronouns: She/her
  • Religion: Estelley, or "Estel's Law"
  • Character Occupation: Wanderer





Appearance Information

  • Eye Color: Celadon Green
  • Skin Color: Dark Brown
  • Hair: Blonde (currently straightened)
  • Height: 5'6"
  • Body Type: Lean and Feline
  • Additional Features: 4C hair (Currently straightened)



AD_4nXcBoJjC9C_HqQg5NMAmsDgfvaeSkP-lSh8xcJlhciA29Wc5OvColM8nBCpFq1FKYJ5OyxpgbaZGQ_a5C1mEpxh80zzcHRor1L6jb4SEbLl-Tk2hzYk2cQa48SAWJpl_RMRAt0bphg



Skill Information

  • Hobbies and Talents:

Alchemy Hobby, Athletic Hobby, Technological Hobby, Magical Talent


  • Enjoys working with mechanical contraptions, likely a self-taught hobby due to her nature.
  • Proficient at agility-based activities, climbing, and swimming.
  • Often spends time in nature, learning from her environment. She can be as swift and quiet as a mouse, or as menacing and violent as a bear.
  • Mechanics:

    • Beginner level, mostly focused on simple mechanical repairs and inventions. She might have a natural aptitude for this.
  • Languages:

    • Common tongue (fluent, as a Freefolk)
    • Neylian dialect (a regional dialect spoken by her people)
    • A basic understanding of ancient languages from her family's history.
  • Backstory/Plothooks:

    • Isaveyl'ia was born in the forest of Neylaria to her parents, Mancel and Elira. Her mother is a skilled herbalist, and her father is a well-known hunter and tracker, though neither was very involved in politics. She is named after her father, Mancel, who died in a suspicious accident during a hunt. Growing up in the woods, Isaveyl'ia learned much from the land and developed an innate sense of independence. She inherited a natural curiosity about the world beyond her home and a keen mind for mechanics, always tinkering with things she finds in the forest or abandoned ruins.
    • Her parents are from a distant Freefolk tribe, with a long history of self-reliance and some reclusiveness. They believed in living simply, close to nature. Isaveyl'ia, however, is starting to feel the pull of something more, and is considering leaving her home to explore the world. She may be motivated by a quest to find her ancestral roots or by a need to prove herself to her family or others who see her as "just another young wanderer."
    • One of her primary motivations in life is to understand more about mechanical constructs—possibly linked to ancient artifacts her parents have hidden from her.





Combat Proficiencies and Abilities

  • Proficiency Points:

    • Intelligence: 4
Ability Name: Focus


  • Wisdom: 4
Ability Name: Listen to the Trees (When near trees, this character can focus and listen to the little clues the trees always tend to whisper to those willing to listen.)


  • Dexterity: 2
Ability Name: Dodge


  • Faith: 0
  • Magic: 2
  • Charisma: 3
Ability Name: Persuade
 
Last edited:


Write your reply...