MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.
Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.
Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.
He's working on a new way to add diamonds into the market... but its safe to say that by the time that he has produces 1 diamond, every player will have like 100 stacks of diamond blocks each XDWhy would Igel even post this? I thought he wanted to reduce the number of diamonds in the economy...
Of course we know xDYou guys do realize this is all a joke right? lol
Good work, btw, igel! I love it!![]()
Anything that is carbon and is compressed/heated enough can become diamonds, derps. But anyways, that is very neat igel,
. hope you can make it work
coal and be compressed into diamonds (not the crystal clear type as the white ones) instead they take a color of blue or yellow, by applying massive amounts of heat and compressing it in at the same time you can indeed make diamonds in real life. almost every carbon based atom can be compressed to the point that it become a diamond, you could do the same with a human body by compressing its ash since we humans have a carbon based body (but well you have a certain thing correct about the graphite, coal will be compressed into graphite and graphite will be compressed into diamonds)