• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Glowstone Recipe

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This idea is pretty simple- implement a custom recipe that allows you to deconstruct blocks of glowstone via the crafting menu and not through manual breakage with a tool. Right now, I'm thinking that one block of glowstone, when deconstructed in the crafting menu, should return three glowstone dust. This would still provide a reason to spending time deconstructing it manually, as you would get more glowstone through breakage with a fortune pickaxe and with high mining. Posting this as a forum thread and not a poll or a suggestion in the Factions discord so that I can get some more opinions on this (See @CS_Birb I did the thing)
 
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