- Joined
- Jun 12, 2014
- Messages
- 10
- Reaction score
- 7
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Top 10 opinionated good and bad things in massive craft.
First off, this is a collection of multifarious details lacking moderation in great abundance.
I "heart" massive craft and honestly nothing is wrong with it. I'm not posting this thread to ask the staff to change anything but to express my insight in the top 10 best things and 5 issues to share unto you.
Reply if you may but to remind you, this is a general thread to show out my opinion and for you to share yours with me. I appreciate any disagreements and your own insight and would love to read anyone who points something out.
Top 5 issues in massive craft-
1. The staff are great and do they're job just fine if not, better in a decorum way, but they can be unhelpful to new rpers who have just joined massive craft.
2. Demeanor can be a key factor in attitude. A lot of users need to be more helpful to events and improve they're demeanor towards others. (We all know the trolololo's)
3. There is not enough events throughout massive craft, and when there is, it is too limited to have fun.
4. A further development in races on the forums would be wildly extravagant. There is not enough information on these side races and therefore back stories become dull without full lore details to back it up.
5. Last but not least is the absence of death and fighting. If ever a RP conflict were to occur players hold on they're lives too well and god RP seems to occur. Therefore nobody dies and fights can end up taking hours. The staff clearly know this which is why they address it in KOS laws for Regalia.
Now to the good stuff!
1. The rich lore makes you drool! The lore is as rich as the chapter books in your local library. It's easy to access and you sit there wondering why massive craft does not have its own lore app on the App Store.
2. The community is as real as it can get. People are understanding, many experts play, and RP is carefully set out in a realistic manner.
3. Regalia is a beautiful, magnificent, and architectural city. It is humongous and well done! Carful though! You can easily get lost and there are no information booths to go to.
4. Never have I witnessed a server with grieving at such a minimal! Old unclaimed castles still stand throughout the lands of Aloria. You never have to worry about greifers in most cases.
5. The staff are lovable. Give them a reason to listen and you will be taken in as one of they're own as a mother bear would do to they're cub.
6. The popularity of the server is impressive and you never worry about being alone, for there is 150-250 players online at all times.
7. The premium system is worth the money. You are treated seriously by others easily, you have more privileges and to donate would only make the server better which is becoming hard to believe. "If it ain't broke, don't fix it"
8. The server is a serious place, the lore, work, characters, events, and TIME have been solely perfected to the maximum with well diverse details spreading from forum page to forum page.
9. The server even has its own well done wiki. It is required that we get a wiki for all the impressive plugins added into the server making it feel more real positive.
10. To satiate this review would be impossible. That is how much I like massive craft and to top it off the best thing about this server is the feeling of fantasy in the air, a nonwhitlisted RP server! How many of those do you usually get?! The uniqueness of the fantasy style would be set between WoW and LoTR. The opulence of the literature put into this server has represented the hard workers who make massive craft a benevolent place to be.
And for that I give you 20/10!
What do you give massive craft?
First off, this is a collection of multifarious details lacking moderation in great abundance.
I "heart" massive craft and honestly nothing is wrong with it. I'm not posting this thread to ask the staff to change anything but to express my insight in the top 10 best things and 5 issues to share unto you.
Reply if you may but to remind you, this is a general thread to show out my opinion and for you to share yours with me. I appreciate any disagreements and your own insight and would love to read anyone who points something out.
Top 5 issues in massive craft-
1. The staff are great and do they're job just fine if not, better in a decorum way, but they can be unhelpful to new rpers who have just joined massive craft.
2. Demeanor can be a key factor in attitude. A lot of users need to be more helpful to events and improve they're demeanor towards others. (We all know the trolololo's)
3. There is not enough events throughout massive craft, and when there is, it is too limited to have fun.
4. A further development in races on the forums would be wildly extravagant. There is not enough information on these side races and therefore back stories become dull without full lore details to back it up.
5. Last but not least is the absence of death and fighting. If ever a RP conflict were to occur players hold on they're lives too well and god RP seems to occur. Therefore nobody dies and fights can end up taking hours. The staff clearly know this which is why they address it in KOS laws for Regalia.
Now to the good stuff!
1. The rich lore makes you drool! The lore is as rich as the chapter books in your local library. It's easy to access and you sit there wondering why massive craft does not have its own lore app on the App Store.
2. The community is as real as it can get. People are understanding, many experts play, and RP is carefully set out in a realistic manner.
3. Regalia is a beautiful, magnificent, and architectural city. It is humongous and well done! Carful though! You can easily get lost and there are no information booths to go to.
4. Never have I witnessed a server with grieving at such a minimal! Old unclaimed castles still stand throughout the lands of Aloria. You never have to worry about greifers in most cases.
5. The staff are lovable. Give them a reason to listen and you will be taken in as one of they're own as a mother bear would do to they're cub.
6. The popularity of the server is impressive and you never worry about being alone, for there is 150-250 players online at all times.
7. The premium system is worth the money. You are treated seriously by others easily, you have more privileges and to donate would only make the server better which is becoming hard to believe. "If it ain't broke, don't fix it"
8. The server is a serious place, the lore, work, characters, events, and TIME have been solely perfected to the maximum with well diverse details spreading from forum page to forum page.
9. The server even has its own well done wiki. It is required that we get a wiki for all the impressive plugins added into the server making it feel more real positive.
10. To satiate this review would be impossible. That is how much I like massive craft and to top it off the best thing about this server is the feeling of fantasy in the air, a nonwhitlisted RP server! How many of those do you usually get?! The uniqueness of the fantasy style would be set between WoW and LoTR. The opulence of the literature put into this server has represented the hard workers who make massive craft a benevolent place to be.
And for that I give you 20/10!
What do you give massive craft?
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