• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Faction War/battle

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A command that lets you challenge other factions into war/battle. When the other faction accepts they get teleported to a spot with a confirmation, so they can confirm if they are sure they are want to battle. Once they confirmed they will start battling.
 
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Ahhh that would make battles so much more easier... No organising long travels to raids.
Shame though a major point in massivecraft is that they want "travel" to be a big part of the game. Hence the 'no claim within 16 chunks' rule. Ha ha ha.
Minigames or arenas are basically what you are after though! And daym there are some cool looking arenas being constructed in "The Field", when will we get access to them!? The pirate ship vs. castle one especially (very left of the map).
 
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