- Joined
- May 11, 2024
- Messages
- 12
- Reaction score
- 18
- Points
- 18

Character Information
- Full Name: Eldraathis.
- Heritage / Culture: Isldar, Shrouded.
- Age: 102 years.
- Gender / Pronouns: Genderfluid, they/them.
- Religion: The Mortis Cult.
- Occult: Vampire, Hollow Occult.
Appearance Information
- Eye Color: Sickly green.
- Skin Color: Ghostly pale.
- Hair: Bone white.
- Height: 6'8".
- Body Type: Muscled.
Skill Information
- Hobbies and Talents: Magical Talent.
- Languages: Common, Sulvaley, Altalar, Pannarokh.
-
- To be added. TLDR is Eldraathis is a former Aldurist and Elven Scholar who was swayed and led astray by members of the Mortis Cult and blessed with Hollow Vampirism. He parades now as a corrupt and long-lived necromancer who raises the bones of the dead from the earth to carry out his vile bidding.
-
- Isldar are natural-born Arctic survivalists who have spent centuries adapting to the cold of Ellador. Not only are they immune to the harm from frost or cold sources, but they do not suffer loss of vision or orientation during a blizzard or weather conditions. Isldar are not affected by Magical Weather Area Effects. Isldar can sing frost into the water, causing ice crystals to form that do not melt when exposed to heat.
- Isldar hold power over the passage of life and death. If they are near a person who is about to die, they can either ensure that the soul passes into the afterlife and is not stolen by other entities or prevent it from even detaching from their body, thus turning that person into an Undead forcibly (keep in mind, doing either has moral weight and is judged by Religions). Additionally, Isldar can see the Soul Rivers, the natural pathways souls take to reach the afterlife, and can tell if a person has died if they know their true name.
- Isldar who follow the Aldurist Religion can use a Monster Transformation that turns them into a monster of flesh and bone that counts as a Disguise (but is an Aldurism worshiping Isldar). Isldar who do not follow the Aldurist Religion can put security incantations and prayers on their homes, making them naturally impervious from being spied upon, or broken into. With the OOC consent of other players, they can also use spy equipment to discover what is happening in their Rental Regions.
- Isldar have natural suppressants in their own mind against interference and meddling from the outside. Even with OOC consent given, Isldar minds have stronger protection against any form of Mind Control. Their emotions are also not readable by those who can read and change emotions, unless they specifically let their mind be entered. Finally, Isldar minds also hold strong protections against the prying of Spirits. While they are not immune to a Spirit's influence, Spirits cannot easily detect their vices and ambitions to seduce them.
- Starting Combat in a cold weather environment (with blocks of snow or ice present), Isldar gain +2 Attack Stat (breaking Cap up to 11) for every Attack Emote. This is limited to mountainous regions and Magical Ice Area Effects, but when the snow has blanketed Regalia during winter, this applies to the whole map for a 1-and-a-half-month period between November 15th and January 1st, but the bonus is halved to 1 instead of 2.
-
Eldraathis is a Vampire who belongs to the Mortisphage Bloodline, also known as Necromancer Vampires. They feed on souls.
- Hidden Scourge: You can magically hide your teeth and Afflicted eyes. This breaks during feeding. If you have the Shape Shifter Mechanic, using this Mechanic while shifted makes you unable to Combat Roleplay. If someone knows your real name and that you're a Vampire, this Mechanic doesn't work on them.
- Long Living: You live much longer than the average life span of your heritage. You can live up to three times as long, and you can visually stop aging at a chosen age (must be at least 21). Additionally, you are immune to non-magical diseases and Afflictions.
- Sanguine Bargain: You can grant immunity to Vampirism to any person willing to bargain with you. In turn, if the bargained person attacks you, reveals that you are a Vampire, or reveals the deal, they take massive damage (discuss together what this means before making the bargain).
- Mind Suggestion: With OOC consent, you can mind-trick Characters into doing your bidding without establishing full Mind Control over them. These simple verbal commands are undetectable, but cannot be more complicated than a single sentence. This does not count as Mind Control and thus Mechanics that provide immunity do not work.
- Vampire Transformation: You can transform into a Vampire Form, which is a Monstrous form with a unique Vampire-themed design that you can create. This counts as a Disguise and a Monstrous Transformation (illegal in Regalia). You remain in Vampire Form even after reaching 0 HP.
- Hollow Touched: You are touched by the powers of the Hollow, causing the Undead to see you as one of their own. Greater Entities and Death Gods of the Hollow cannot see you unless you reveal yourself to them by speaking their name or at them. Mindless Undead or Bone Horrors won't attack you unless you attack, and you may have protections against harmful Hollow effects or Magic during Events (at the Dm's discretion).
- Mind Thief: With OOC consent, you can take memories, feelings, or passions from those you Vampirically feed on, and establish a mini-quest to retake them. This quest should be agreed on between you and the player who you received consent from.
-
Eldraathis is a follower of The Mortis Cult religion from the Minor Faiths. He receives the following Religious Mechanic.
- All worshipers of The Mortis Cult are granted the gifts of the Death Gods. These gifts mainy aim at making them somewhere between Undead and Alive. Mortis Cult worshipers can choose to be both Undead and not Undead at the same time, gaining Deathveil Mechanic 1, Deathveil Mechanic 2, and Deathveil Mechanic 3, but are not subject to any of the Undead Rules associated, meaning they can still use God Magic, and be Afflicted. However, if they become fully Undead, then the normal rules apply. From this point, they can be returned to this state of between Undead and Alive by sacrificing a single Static Divinium to cure their undeath and return them to the default state of this Mechanic.
- Deathveil Undead no longer need biological processes such as breathing, eating, or sleeping. They are theoretically immortal so long as their body is not physically destroyed, as destroying their head will still force their soul to detach from their body and pass on. Deathveil Undead can live for hundreds of years, though we recommend a maximum of 500, due to the stringency of lore from this far back.
- Deathveil Undead, due to their connection with the Ordial Gods Malefica, the Consigner, and the Machinist, are able to use Divinium to summon these entities, even if normally Pagan or Cult Gods such as these could not be summoned. In doing so, not only do they have access to the normal Divinium Summoning, these entities also double as having all functions of the Spirit Dukes.
- Deathveil Undead do not need to remain bodily cohesive, meaning parts of them can live independently from the main body. This could for example allow them to send a hand crawling under a doorway which can later be re-attached, or an eye held around a corner to see. This allows Deathveil Undead to creatively interact with some Staff Events by creatively using their bodily flexibility.
- magic info go brrr
⋆⁺₊⋆ ☠︎︎ ⋆⁺₊⋆═══════════════⋆⁺₊⋆ ☠︎︎ ⋆⁺₊⋆═══════════════⋆⁺₊⋆ ☠︎︎ ⋆⁺₊⋆
Combat Proficiencies and AbilitiesAttack Stat: Magic.
Defense Stat: Faith.
Faith: 5
Prayer | Theological Prayer Pack
Prayer | Hushed Prayer Pack
Prayer | Feeble Prayer Pack
Prayer | Guided Prayer Pack
Prayer | Blinded Prayer Pack
Magic: 10Prayer | Hushed Prayer Pack
Prayer | Feeble Prayer Pack
Prayer | Guided Prayer Pack
Prayer | Blinded Prayer Pack
Arcane | Arcane Aura Pack
Arcane | Arcane Cleanse Pack
Arcane | Arcane Warp Pack
Conjurer | Conjurer Bolt Pack
Conjurer | Conjurer Fog Pack
Conjurer | Conjurer Bleed Pack
Conjurer | Conjurer Warp Pack
Conjurer | Conjurer Garotte Pack
Conjurer | Conjurer Fetter Pack
Conjurer | Conjurer Plague Pack
Arcane | Arcane Cleanse Pack
Arcane | Arcane Warp Pack
Conjurer | Conjurer Bolt Pack
Conjurer | Conjurer Fog Pack
Conjurer | Conjurer Bleed Pack
Conjurer | Conjurer Warp Pack
Conjurer | Conjurer Garotte Pack
Conjurer | Conjurer Fetter Pack
Conjurer | Conjurer Plague Pack
Last edited: