• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Dismantling.

  • Thread starter Thread starter Emolock
  • Start date Start date
E

Emolock

Not Registered
I'm just wondering what the rules are on dismantling buildings on disbanded factions.

I'm not wanting to go in there and just take one item from a building, I'm more in for the purpose of dismantling the whole thing for all the materials.

Any feedback to my questions would be great.
 
Look for any private chests and if there isn't any, I think you can get rid of it. That is what I heard.
 
If you can confirm ownership of said building, and you or the previous owner are not adverse to it coming down, it /should/ be okay.
 
Note, that you can also check with /He tool if any chest/furnace was recently used. So you can use that as a help to find out if it is REALLY abandoned or someone still uses it.