• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Death Magic Implemented

MonMarty

Nothingburger
Staff Member
Lore
Joined
Jun 29, 2012
Messages
4,441
Reaction score
34,451
Points
673
Age
34
latest

"The Mage smirked, leaning against the wall and casting his death Magic"

Death Magic has been staged for a while, but hadn't been written yet. This is the final Magic that will come out in quite a while, probably even upwards to half a year since we feel the Magic system is well rounded now. It should be noted, that Death Mages will face more scrutiny from the Lore Staff over correct usage of the spells there-in. That being said, we have the utmost faith in the advanced Trustees to live up to our quality expectations. Remember, before any of the Trustees are permitted to play a Death Mage, an approved Character app must be submitted and all Trustees may only have one Mage character at a time.

Link to Article: https://wiki.massivecraft.com/School_of_Death_Magic
 
@MonMarty / @Lore is it alright if we ask some questions about specific functionality of Death Magic in this thread, because I have a few, for the sake of understanding its limits and how it all... works fully.