• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Damage Indicator Plugin

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leggy555

Kilgarn Thokraast, Lord Marshall of Tenebrosam
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I would also love something like this, telling you the remaining health of whatever you're fighting. Would also make PVP more interesting.

FYI he has a link for a bukkit plugin, so it's not just forge. Again, that needs to be installed for users to be able to download and use the mod themselves.
 
It would be really nice to have such a mod. It really brings that RPG feeling to Massive. ( =^^=)
 
would be cool, although it does require a client-side install. The bukkit plugin just supports the mod on servers. it does say, however, those without the mod are unaffected, so it would not be required to download this mod to keep playing if the plugin was added.
 
I luv it! If this mod also could make me a sandwich then i would say OMFG! :P
 
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