• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Custom Crafting: Skulls.

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Absorbius

& Arrogant
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Hi.
It'sa me, Lamdaxio.

Whether you've wanted to build a dungeon to house your jailed citizens, build some catacombs, or just want to scare people whilst dressed as a spoopy skeleton, you've always needed some skinless human skulls.

Now, if you're like me, you have an ever-growing thirst for skulls, that cannot be satiated as you spent the last bit of your money on fish. To you, I propose: a custom crafting recipe for skulls!

It could be as simple as:

BBB
BEB
EBE

With B being a bone, or you could place something like an emerald in the middle to make it more valuable.

My point is, you should be able to craft skulls.
 
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@billy_dont_rage

True, but for factions such as mine, there are no darkrooms. Also, it adds ease of availability. For example, there is a recipe for obsidian, and one for grass. You can find obsidian easily underground, and you can get grass easily by using a silk touch pickaxe. Just because there is another way to get it doesn't make crafting it obsolete.