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Ill be brief here, because im not majorly involved or active anymore but I had a conversation about this and it gave me ideas.
My suggestion can be boiled down simply to: Make it so the Curse of Ages increases the maximum lifespan of whoever is being made younger by the spell.
Curse of Unlife already fills the slot of 'look young your whole life' as a side effect of its immortality effects. Personally I dont think Unlife is even worth it to be honest given how difficult it is and how hard to use it would be on an OOC level but thats besides the point: Curse of Ages is at the moment just a less useful version of Curse of Unlife. It needs something to further distinguish itself.
Both Curses, as it stands now, keep you young for your whole natural life span, then you die when you hit your max age. I feel like this was done for balancing reasons, because Death Magic was released a fair bit before proficiencies, but the way I see it now, there is a cap on proficiency points anyway, so having a 300 year old Ailor has no 'gamey' functionality, only potential for backstory and character.
Of course, since this would be putting the Curse of Ages on par with the Curse of Unlife in terms of power, though in different ways, the requirements for the Curse of Ages should probably be upped slightly, though again the only real use for this added bonus to Ages is the longer life, so allowing Trustees to write it into their backstory and them then being filled in on some background details they might know IC would help them out.
My suggestion can be boiled down simply to: Make it so the Curse of Ages increases the maximum lifespan of whoever is being made younger by the spell.
Curse of Unlife already fills the slot of 'look young your whole life' as a side effect of its immortality effects. Personally I dont think Unlife is even worth it to be honest given how difficult it is and how hard to use it would be on an OOC level but thats besides the point: Curse of Ages is at the moment just a less useful version of Curse of Unlife. It needs something to further distinguish itself.
Both Curses, as it stands now, keep you young for your whole natural life span, then you die when you hit your max age. I feel like this was done for balancing reasons, because Death Magic was released a fair bit before proficiencies, but the way I see it now, there is a cap on proficiency points anyway, so having a 300 year old Ailor has no 'gamey' functionality, only potential for backstory and character.
Of course, since this would be putting the Curse of Ages on par with the Curse of Unlife in terms of power, though in different ways, the requirements for the Curse of Ages should probably be upped slightly, though again the only real use for this added bonus to Ages is the longer life, so allowing Trustees to write it into their backstory and them then being filled in on some background details they might know IC would help them out.