(Don't know if this is the correct spot for this thread. Please move if not)
Hello people of MassiveCraft. This thread pertains specifically to role players so if you are a factions or survival player this doesn't have much value to you. I, and a number of players, have become concerned about growing Nazi symbolism in the lore of Aloria. This concern was sparked by our lovely Kalthof's recent post, as seen here. But this does not only apply to Kalthof's post, these concerns can appear other places in the lore as well. I do not intend to attack Kalthof, nor his character Reverend Buhr who is a lovely person, and interesting character respectively.
As a disclaimer, I am aware Kalthof is not a Lore Staff member and his direction may not be synonymous to the Lore Staffs direction and that he acted alone under the intent of his character. I would still hope, if possible, that I could to see some of the more fundamental parts of the lore changed so these parallels could not be drawn again by intention or by accident.
Why do I believe Kalthof's recent post contains Nazi symbolism?
Please note I believe these concerns are not isolated to Kalthof's post and many of the same parallels can be drawn without it.
Why do I believe this is a problem?
For me personally. I have trouble trying to reconcile the cognitive dissonance that occurs when I must play a character that, either through action or inaction, actively or passively, should accept Nazi ideas. I'm fine with discrimination, segregation, racism and other negative beliefs, but Nazism is too emotionally charged and politically relevant a topic for me to detach my OOC concerns from my IC concerns. Thus I get cognitive dissonance that I find thoroughly unpleasant as well as difficult to play my character as themselves and not me.
It is also worth noting that there is a rough consensus among Roleplayers that, while one can play an evil character, a heretic, someone who is anti-state or so on, they generally will not be able to ultimately upset the balance of power. This is because Aloria's lore is constructed carefully to give advantages and disadvantages to certain races so that none are more powerful than the others, and re-balancing this would lead to negative consequences. This is not a poor idea, I support it. However, it does lead to the unfortunate side effect of making anti-state characters very difficult to ever achieve success. As such the power structure in Regalia seems both morally good and inevitable, even if this is not the intent.
Finally, it is worth the simple statement that many younger people play on this server, and while a lot of adult themes are acceptable, we should not require young individuals to have to attempt to justify Nazism. Also, it is still an emotionally and politically charged topic, and we don't want the drama of that in MassiveCraft.
In conclusion
Briefly: If Kalthof wishes to continue this chain of events (and he is welcome to) I would advise he draw inspiration from another source, maybe the supposed mistreatment of pilgrims that helped spark the crusades.
Please share your responses in the replies to this thread. I am sure others have more arguments and counterarguments than I have. However, do keep in mind some people will be mildly disturbed by these claims, some people will be outraged by these claims, and some people will not care. There will be all three, so please try to be understanding of other people's views.
Hello people of MassiveCraft. This thread pertains specifically to role players so if you are a factions or survival player this doesn't have much value to you. I, and a number of players, have become concerned about growing Nazi symbolism in the lore of Aloria. This concern was sparked by our lovely Kalthof's recent post, as seen here. But this does not only apply to Kalthof's post, these concerns can appear other places in the lore as well. I do not intend to attack Kalthof, nor his character Reverend Buhr who is a lovely person, and interesting character respectively.
As a disclaimer, I am aware Kalthof is not a Lore Staff member and his direction may not be synonymous to the Lore Staffs direction and that he acted alone under the intent of his character. I would still hope, if possible, that I could to see some of the more fundamental parts of the lore changed so these parallels could not be drawn again by intention or by accident.
Why do I believe Kalthof's recent post contains Nazi symbolism?
Please note I believe these concerns are not isolated to Kalthof's post and many of the same parallels can be drawn without it.
- The tones of racial purity and ethnic cleansing, this is overt and doesn't need much explanation.
- The title 'The Altalar Question' is a reference to 'the Jewish Question', the name of the debate of the position of Jews in society during the 18th – 20th century. This ultimately lead to 'The Final Solution', German name for the Holocaust.
- The term Überkultur might be a reference to the term Übermensch. While not originally associated with Nazis the term was frequently used by the Nazi regime. This is the German word for 'Super Human' and during the Nazi regime became the term for the most 'preferable' of races.
- The use of eugenics. The core principal here is to not only eradicate the people or the culture, it's not just discrimination and segregation, but eradicating the bloodline and genetics through preferred breeding. This is an idea called eugenics and was core to Nazi philosophy.
- The races chosen to be Großkultur. All the races chosen are based around Germanic cultures (England and Germany basically) while the Mediterranean (and French) based cultures are considered inferior.
Why do I believe this is a problem?
For me personally. I have trouble trying to reconcile the cognitive dissonance that occurs when I must play a character that, either through action or inaction, actively or passively, should accept Nazi ideas. I'm fine with discrimination, segregation, racism and other negative beliefs, but Nazism is too emotionally charged and politically relevant a topic for me to detach my OOC concerns from my IC concerns. Thus I get cognitive dissonance that I find thoroughly unpleasant as well as difficult to play my character as themselves and not me.
It is also worth noting that there is a rough consensus among Roleplayers that, while one can play an evil character, a heretic, someone who is anti-state or so on, they generally will not be able to ultimately upset the balance of power. This is because Aloria's lore is constructed carefully to give advantages and disadvantages to certain races so that none are more powerful than the others, and re-balancing this would lead to negative consequences. This is not a poor idea, I support it. However, it does lead to the unfortunate side effect of making anti-state characters very difficult to ever achieve success. As such the power structure in Regalia seems both morally good and inevitable, even if this is not the intent.
Finally, it is worth the simple statement that many younger people play on this server, and while a lot of adult themes are acceptable, we should not require young individuals to have to attempt to justify Nazism. Also, it is still an emotionally and politically charged topic, and we don't want the drama of that in MassiveCraft.
In conclusion
Briefly: If Kalthof wishes to continue this chain of events (and he is welcome to) I would advise he draw inspiration from another source, maybe the supposed mistreatment of pilgrims that helped spark the crusades.
Please share your responses in the replies to this thread. I am sure others have more arguments and counterarguments than I have. However, do keep in mind some people will be mildly disturbed by these claims, some people will be outraged by these claims, and some people will not care. There will be all three, so please try to be understanding of other people's views.