• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Capes Plugin

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As we no longer support Spoutcraft (a client that is needed for a lot of suggestions here), the faction capes (accessed using /f cape) do not work. I was wondering if it would be possible to code a Minecraft server plugin that would allow this command to work giving us back our capes.

Scrap this if it is impossible.
 
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Minecraft Capes
I use this. anyone who has this can see other people's capes and Their own cape. Spread it around Massivecraft and soon enough everyone will have capes. Also for those who don't know how to implement mods. I'd recommend "MagicLauncher" I use it to get optifine, mcCapes, and Rei's all just by finding the files and adding them to my setup.
 
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