• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Archived Bookshelf Function

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JohnWolf

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fairly simple to do, allow bookshelves to be able to store books of all types (book, book and quill, enchanted book, written book, and possibly maps), they could only store said list of items though, that way people can have functional archives and libraries, it would also promote players to write more in game lore and novellas and would compliment cowboys' printing press plugin rather well (which should also be added), link below \/

Suggestion - Finished Printing Press Plugin. | MassiveCraft Forums

please thumbs up if you like :)
 
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Love the idea. Cause i want to make ahuge library. One genre I'm looking forward to writing is the Dwarven lore in Massivecraft.

But Books needs to be bound to bookshelfs, So people dont take the books. Let's say a small radius around the bookshelf and the player if the player leaves the radius the book will be place back in the shelf. If you want to purchase the book ask the author, So it get's unbound.
 
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