• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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[SPOILER="Section One"]Are you currently playing a Qadir? Tell me about your experience so far!

Yes, I've been playing a Qadir for about 7-8 months now as my ever in trouble, Azra. She's become one of my most favorite characters since my bit on Massive. With her and her sneaky habits, I've gotten to explore a lot in the realm of deals with Arkens and gangs a plenty. 


Have you played a Qadir in the past? If so, why did you stop playing them?

Nope, no one but Azra! 


What aspect of their culture do you like the most and the least?

I like the fact that they're very technological compared to most races, with their knack for engineering. I don't really care that there isn't a whole lot in the terms of structure with traditions and stuff for Qadir though, as they're fairly nomadic. 


How has your experience with Clockwork Engineering been so far, either as the creator or as the buyer?

Fun! It's been great to bribe people with engineered goods.

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[SPOILER="Section Two"]Would you be interested in joining a group surrounding Clockwork Engineering? Explain why (not)!

Of course! That's why I joined yours, Druppel. 


What are the kinds of activities you want to see this group doing? Focus more on the Clockwork aspect, or rather on festivals, magic even?

I think it would be fun to explore the Qadir culture and maybe try to pull together different experiences from all the different Qadir in their walks of life to make something new that Regalian Qadir can celebrate such as a festival. I also think it would be interesting to expand on technology.


Are you as a (future?) Qadir player interested in seeing a centralised place for Worship? A continuous attempt to realise the Esrah Alwattah in Regalia?

I would love there to be more attention to Esrah Alwattah in Regalia, especially because I've always stuck with my own Qadir being a faithful follower, even with her limited knowledge on her religion. 

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[SPOILER="Section Three"][/SPOILER][SPOILER="Section Three"]

Would you like to see a centralised clockwork workshop (for any race to join)? A big building for all?

Yes! I think that would be interesting to see. Maybe a building that had different sections for different units of metal crafts (engineering, smelting, etc), so that there can be a bit of a mixing pot. Like different large sections, but all in one building so people run into each other and communicate. 


Would you be interested in having clockworks that are made by your characters explored in regalia and in progressions? For example, submitting a player quest to create new functional machinery, or doing it IG with a 'DM' overseeing it?

Yes! Please, this would be fantastic to see. I think with the option of both player quest or dm overseeing so that people with conflicting schedules can still have a chance. 


How do you see this workshop ran? Is there the elder that leads it (like in lore) Or is the most knowledgeable engineer the boss? A council, perhaps?

I think a council with an elder in it might be an interesting way to do it so that it keeps like tradition/lore, while also having  influence of more talented engineers. 


Would you like to see Engineers working closely together with Soul Mages? After all, most machinery is powered by Qatils with Soul Essence.

Yes, this could be a place that soul mages could find legal work. Who knows, it could lead to people help both those lawful and on the more shadier side of things. [/SPOILER]