• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Reply to thread

Heya! You must be thinking: another group thread? Well, yes! This one is, as the title implies, about the Qadir race and the art of clockwork engineering. I've been gathering a group in the background, but with all the other threads popping up, one for the Qadir does not seems like such a bad idea. If you could answer (some of) these questions, that would help a ton!




General questions before we start:

  • Are you currently playing a Qadir? Tell me about your experience so far!
  • Do you plan on making a Qadir in the future? If not, why?
  • Have you played a Qadir in the past? If so, why did you stop playing them?
  • What aspect of their culture do you like the most and the least?
  • How has your experience with Clockwork Engineering been so far, either as the creator or as the buyer?


Qadir Community Questions:

  • Would you be interested in joining a group surrounding Clockwork Engineering? Explain why (not)!
  • What are the kinds of activities you want to see this group doing? Focus more on the Clockwork aspect, or rather on festivals, magic even?
  • Are you as a (future?) Qadir player interested in seeing a centralised place for Worship? A continuous attempt to realise the Esrah Alwattah in Regalia?


Clockwork Specific Questions:

  • Would you like to see a centralised clockwork workshop (for any race to join)? A big building for all?
  • Would you be interested in having clockworks that are made by your characters explored in regalia and in progressions? For example, submitting a player quest to create new functional machinery, or doing it IG with a 'DM' overseeing it?
  • How do you see this workshop ran? Is there the elder that leads it (like in lore) Or is the most knowledgeable engineer the boss? A council, perhaps?
  • Would you like to see Engineers working closely together with Soul Mages? After all, most machinery is powered by Qatils with Soul Essence.


Lastly…

  • If you said no to making a Qadir/Clockwork character, is there any way we could change your mind? What would give the race more appeal in your eyes?


If you've got any further input that doesn't fall under any of the questions asked, don't be afraid to comment down below as well!