• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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[﹥] CHARACTER INFORMATION
NAME | Artakama.
NICKNAME | Quill.
HERITAGE | Savent Asha.
CULTURE | Amal.
AGE | 45.
GENDER | Female.
PRONOUNS | She/Her.
SEXUALITY | Bisexual.
OCCULTISM | No.
OCCUPATION | Rancher.

[﹥] CORE CONCEPT
RELIGION | Khama.
Artakama, like the rest of her family, was raised to pay faith to the Khama pantheon, with a specific emphasis on "keeping the Faith alive". While she'll whisper quick prayers under her breath and make mentions of Karma, she's seldom seen at any Temples.
IDENTITY | Doting Farmerette.
Full of love and claiming a hefty appetite for adventure, Artakama brims with cheer wherever she goes. Some might think her to be dull-witted, and she doesn't dispel these rumors, but there's a keenness in her eyes that can't be denied.

[﹥] APPEARANCE INFORMATION
EYE COLOR | Walnut.
FUR COLOR | Charcoal.
HEIGHT | 6'0.
BODY TYPE | Ectomorph.

[﹥] SKILL INFORMATION
[TABS]

[Slide title="HOBBIES AND TALENTS"]
﹥Technology Hobby.
﹥Athletic Hobby.[/SLIDE]
[Slide title="MECHANICS"]
﹥Living Metal.
﹥Night Vision.
﹥Flight.
﹥Heightened Senses.
﹥Analytical Mind.[/SLIDE]
[Slide title="LANGUAGES"]
﹥Ibeth
﹥Common[/SLIDE][/TABS]                                    
[﹥] PROFICIENCY INFORMATION
COMBAT STATS: Dexterity for Attack (d17), Intelligence for Defense (d14).
STRENGTH | 0
CONSTITUTION | 1
﹥ Cavalry Summon (FREE)
﹥ Cavalry Retreat
INTELLIGENCE | 4
﹥ Tech Ghost (FREE)
﹥ Tech Exchange
﹥ Tech Resist
﹥ Tech Exhaust
﹥ Tech Thruster
WISDOM | 0
DEXTERITY | 7
﹥ Ranger Stance (FREE)
﹥ Ranger Tag
﹥ Ranger Viper
﹥ Ranger Evade
﹥ Ranger Shower
﹥ Disguise Pack
﹥ Sharp Reflexes
﹥ Theft
FAITH | 0
MAGIC | 0
CHARISMA | 3
﹥ Saving Presence
﹥ Hazard Presence
﹥ Fame Presence

[﹥] PLOTHOOKS
OF THE RED ROAM
Roaring Drakes and snapping Draconets may be unusual sights to some Asha- but to Artakama, that clamor and those bite marks are her pride and home. She knows a good deal about taking care of the aforementioned beasts, and will light up at the chance to talk about them.
ERSTWHILE OUTLAW
Once upon a time, Artakama chose the path of the highwayman, robbing any unfortunate enough to cross her path. A chance encounter with a Red Roam Amal changed her life for the better. She wears her newly-found culture as a badge of pride.
WALK WITH THE DEAD
Artakama's oddly tolerant of the Hollow-touched- not necessarily the Undead, but those with a spark of the plane's influence. It's worth a conversation or two, perhaps.