• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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From what I can see on the facial features, the problem may lie within your character's left eye and nose. The head itself is pointing to the right given the overall shape of the head but the grooves at the bottom of the nose are placed as if the head is forward facing, alongside this, the bridge of the nose seems to be illustrated as if it was being looked at dead on, making the nose look flat.


Try moving the bridge of the nose on further to the character's right.


The character's left eye seems to dip out in the wrong direction(the ball shape of the eye would jut forward and therefore in the direction the character is facing). Alongside this, that same eye does not line up with the other one making it look a little out of place


Try addressing the nose and what would be the right eye from your perspective and you might get the result you want