• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Needs Help/Review Anthonnius

This sheet needs additional review by staff or community members. Please respond to the thread with tips!
Joined
Jul 13, 2024
Messages
4
Reaction score
1
Points
0
Character Information


· Full Name: Anthonnius

· Heritage / Culture: Brakin Bralona (Narim/Bronn)

· Age: 178

· Gender / Pronouns: He/Him

· Religion: Narim Unionism

· Occult: None

· Character Occupation: Defensive Mage

Appearance Information:


· Eye Color: Navy Blue

· Skin Color: Gray and Orange Chitin

· Hair: Dark Antennae

· Height: 5'10

· Body Type: Thick body armor, broad shoulders

· Additional Features: Due to being the fusion of a Bronn Bralona and an Ant Narim, the left arm was replaced by a mechanic counterpart, most of his Bralona traits are below his chitin, due to his organs being the parts that suffered the most damage in the creation of Anthonnius.

Skill Information:


· Hobbies and Talents:

§ [Magical Talent]

§ [Meditation]

§ [Hiking]

§ [Cooking]

§ [Reading]


· Mechanics:

§ Anthonnius has night vision and can see in perfect (mundane) darkness, never needing a light or some other sight implemented in the sewers or at night.

§ Anthonnius, when killed, turn into an orb-shaped mass or small cube. It will auto-revive them after 72 Hours, or immediately with 1 Divinium or Artifactspark.

§ Anthonnius doesn't need to breathe, eat, drink, or sleep. He can't be poisoned, nor become ill, but he can be affected by Magic Diseases.

§ Anthonnius can attempt to sense a discordant note from a deep gestalt consciousness with the living, when he focuses on an Event/DM Character, to learn if they have dark/evil/immoral intentions.

· Languages: Common, Brix


Backstory/Plothooks: When Anthonnius was born, he was surrounded by debris of a carriage, all his memories were fragmented, all of them felt his, but at the same time every he remembered felt alien and as if they never belonged to him, after a decade of wandering without purpose he was adopted by a powerful mage and with his inherent curiosity for the world he was taught the wonders of magic, and after many, many years spent with his adoptive father he finally passed of old age, now without a place to anchor himself and a home to return he decided to explore the world by himself and find out who are the owners of his past memories and experiences, eventually leading him to Regalia.

Combat Proficiencies and Abilities
Attack Stat: Magic
Defense Stat: Constitution
[14/14 points spent]
Proficiency Points:


· Strength: 0


· Constitution: 5

o [Tank Stance]

o [Bulwark]

o [Thick Hide]

o [Shield Wall]

o [Shield Deflect]

o [Tank Watch]

o [Tank Charge]

o [Shield Block]



· Intelligence: 0


· Wisdom: 0


· Dexterity: 0


· Faith: 0


· Magic: 9

o [Magic Cleanse]

o [Magic Warp]

o [Magic Shove]

o [Magic Revive]

o [Magic Revenge]

o [Magic Barrier]

o [Magic Disengage]

o [Magic Bolts]

o [Magic Smog]

o [Magic Curse]
 
FIXED SKILLS

Character Information


· Full Name: Anthonnius

· Heritage / Culture: Brakin Bralona (Narim/Bronn)

· Age: 178

· Gender / Pronouns: He/Him

· Religion: Narim Unionism

· Occult: None

· Character Occupation: Defensive Mage

Appearance Information:


· Eye Color: Navy Blue

· Skin Color: Gray and Orange Chitin

· Hair: Dark Antennae

· Height: 5'10

· Body Type: Thick body armor, broad shoulders

· Additional Features: Due to being the fusion of a Bronn Bralona and an Ant Narim, the left arm was replaced by a mechanic counterpart, most of his Bralona traits are below his chitin, due to his organs being the parts that suffered the most damage in the creation of Anthonnius.

Skill Information:


· Hobbies and Talents:

§ [Magical Talent]

§ [Meditation]

§ [Hiking]

§ [Cooking]

§ [Reading]


· Mechanics:

§ Anthonnius has night vision and can see in perfect (mundane) darkness, never needing a light or some other sight implemented in the sewers or at night.

§ Anthonnius, when killed, turn into an orb-shaped mass or small cube. It will auto-revive them after 72 Hours, or immediately with 1 Divinium or Artifactspark.

§ Anthonnius doesn't need to breathe, eat, drink, or sleep. He can't be poisoned, nor become ill, but he can be affected by Magic Diseases.

§ Anthonnius can attempt to sense a discordant note from a deep gestalt consciousness with the living, when he focuses on an Event/DM Character, to learn if they have dark/evil/immoral intentions.

· Languages: Common, Brix


Backstory/Plothooks: When Anthonnius was born, he was surrounded by debris of a carriage, all his memories were fragmented, all of them felt his, but at the same time every he remembered felt alien and as if they never belonged to him, after a decade of wandering without purpose he was adopted by a powerful mage and with his inherent curiosity for the world he was taught the wonders of magic, and after many, many years spent with his adoptive father he finally passed of old age, now without a place to anchor himself and a home to return he decided to explore the world by himself and find out who are the owners of his past memories and experiences, eventually leading him to Regalia.

Combat Proficiencies and Abilities
Attack Stat: Magic
Defense Stat: Constitution
[14/14 points spent]
Proficiency Points:


· Strength: 0


· Constitution: 5

o [Tank Stance] (Free)

o [Bulwark] (Heritage)

o [Thick Hide]

o [Shield Wall]

o [Shield Deflect]

o [Tank Watch]

o [Tank Charge]

o [Shield Block] (Free)



· Intelligence: 0


· Wisdom: 0


· Dexterity: 0


· Faith: 0


· Magic: 9

o [Magic Cleanse] (Heritage)

o [Magic Warp]

o [Magic Shove]

o [Magic Revive]

o [Magic Revenge]

o [Magic Barrier]

o [Magic Disengage]

o [Magic Bolster]

o [Magic Smog]

o [Magic Curse]