• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Adventure Game

CainsTedTalk

Desert Creatures go brrr
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Hail ye Adventures! Does the promise of Treasure excite you? Would you be interested on exploring old ruins? If so you've come to the right place!



What is this?

The Adventure Game is a system to allow players to go through something similar to the old player quests that would let you go about doing objectives that you typically couldn't do. This will be done by a system of rolls, and taking stats from any participants. The fun twist to this, is that it all happens IG inside the Creative world!


How does this work?

Players will reserve a spot in a waiting list of sorts, the waiting list is there to allow us time to build the scene and plot out the course. Along with getting an agreed upon time for the quest to take place. When the day comes, players will meet up on the creative plot and myself, @Jouster or another person will take up the role of the Game Master. Following that Players will began roleplaying, with the Game Master creating objectives, obstacles and other things to the party.


Rules!
  1. What the Game Master says, goes. We're here to help you play out the scene and have a good time, not argue with you on why your character should or should not be able to tank a entire gang of Bandits.​
  2. This is a Strict Roleplaying setting, all of Regalia's roleplay rules and lore apply.​
  3. The Adventure Game is not here for you to get advanced items or really cool magic stuff. We're not Lore Staff, we can't hand out overpowered Goodies on a dime. This is about the journey, not the end.​
  4. Keep your skills the same and don't add on abilities or quirks you don't have. If your not a trustee don't play a mage, if your character isn't approved with a special permission then don't play a champion level warrior.​
  5. Keep in mind there is risks associated with these Adventures, while Kill and Maim permissions will be respected you place your characters in our hands. If the end result of an Adventure is your get captured by criminals or you get stranded in Daeneshore we ask you play that our appropriately and give it some time. Our Game Masters are always ready for advice and consulted when it comes to that.​


Reserving your place!

Reserving a spot for an Adventure Game is simple. There will be a simple format below where you can register your party. After registration we'll make a forum chat with you and your party and begin to plan a time and date to play out. Keep in mind there needs to be a minimum of three players for parties, no maximum and there will be a fifty regal charge per person.
Example Application

Application
In game names: ThirtyOneBravo-- Jouster-- Nitesho
Character Names: Joshua Boyd-- Valbrand Haagenvig-- Adub Sayadin
Character Applications: Insert Character app-- Insert Character app-- Insert Character App
Adventure Objective: Explore a Ruined Castle
Adventure Location: Ellador

@ThirtyOneBravo @Jouster