• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

A Massivecraft Modpack! (old, Go To New One!)

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diCardinale

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Hullo all! I have created a MassiveCraft Modpack, for ease and stress free use of mods! All that is required is Technic Launcher (An easy and safe download if you don't.) and you copy pasting a link! The mods at are currently included in it are:
Optifine
Schematica
MPM (More Player Models)
VoxelMap (Radar is permanently disabled, so its good to go)
If you guys have any feedback/find any bugs, please let me know by posting them here, or on the Technic Launcher pack page provided here: http://www.technicpack.net/modpack/details/massivecraft-pack.473307 .
Cheers!​
 
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